Accessory design covers the things that surround the game rather than the game itself. Playmats, deck boxes, dice trays, sleeves, tokens, storage inserts and the upgrade kits that turn a good game into something people build a shelf around. These are usually the highest margin items in a campaign and the ones fans photograph most, so we design them to look good alone, not just as a matching set.
Playmat & Accessory Design sits under Branding, drawing on Brand Design and Brand Collateral.
You have a game with an audience and nothing to sell them beyond the base box. Maybe you are building campaign tiers and need add-ons that feel worth the pledge rather than padded. Maybe you run organized play and want prize support people actually want to win. If the core game is not finished yet, this comes later.
Shelf-ready box art and components that look as good as the game plays.
View application →Certificates, numbered inserts and the small printed pieces that make an object feel collectible rather than bought.
View application →Crisp, characterful studio shots of components and packaging that make your product feel premium.
View application →